3D artist for game assets, specializing in creature models. I discovered my love for 3D work over 4 years ago when I decided I wanted to start developing games. My specialty is an interest I've had since even before I got into any form of art. When I was 5 years old, I once skipped school and took a bus to a botanical garden just to look at all the bugs. Today, my obsession shows itself in the form of 3D modeling, info-dumping, and niche research. You can view some of the work I've done for the Roblox game Horse Life on Bluesky: https://bsky.app/profile/ketschker.bsky.social
Creates, textures, and renders 3D models; navigates software platforms including Blender, and Substance Painter; interprets client briefs and feedback to deliver exceptional visual assets; ensures timely project completion while adhering to budget constraints; stays updated on industry trends and technologies to continuously enhance skills and capabilities.